2010 RotoRob NFL Draft Kit: Running Back Rankings

The difference in the last year is that Johnson’s surprisingly dominating sophomore year gave him 2,006 rushing yards on 358 carries averaging 5.6 yards per rush. This, along with 14 rushing TDs and 50 receptions for 503 yards and two receiving TDs, gave him 329 Fantasy points last season in standard point systems. This season, Johnson should put up similar numbers with fewer yards on the rushing side, but still rank as the best in the league. Peterson’s fumbling problem cost him the No. 1 spot, as he suffered from inconsistency with his running last year, as his yards per carry dropped to 4.4 after 5.6 in his rookie season and 4.8 in his second season.

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2010 RotoRob NFL Draft Kit: Quarterback Rankings

The reigning Super Bowl MVP is the steadiest selection, having averaged 4,575 yards and 30.5 touchdowns passing per season since joining the Saints in 2006. At 31, Brees is still in his prime and, like Manning, rarely takes shots. He throws a quick, accurate ball and makes smart decisions. All of which begs the question, why rank him behind Rodgers? We’re glad you asked…

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2010 RotoRob NFL Draft Kit: Top 10 Rookies

The NFL draft has become an event unto itself, and what was once called the Annual Player Selection Meeting now plays out across the television sets of football-starved fans everywhere, introducing us to the players that could become the NFL’s Next Big Thing. Hyperbole flows like champagne as each player is accorded the full analytical breakdown, and Fantasy football owners salivate at the thought of drafting this beast of a man to carry their team’s fortunes in the upcoming season — which now can’t get here soon enough.

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Video Game Review: Madden NFL ’11

After keeping basically the same layout for years, there are a handful of changes that long-time players will have to familiarize themselves with. The biggest change during plays is that true dual-stick control has been implemented as the right stick now controls things like leaning into or away from contact rather than canned trucking and juke animations. Turbo has also been removed (however, it can be turned back on in settings), and though it takes a little while to get used to, once you get the hang of it you’ll be creating more rewarding and organic looking runs than ever before.

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Video Game Review: NCAA Football 11

I love football. It utterly consumes my weekends for four-plus months of the year, and that doesn’t even cover all the nights I’ll throw it on as background noise. I’ve always been partial to the NFL, but there’s something undeniably appealing about the collegiate game. It is equal parts passion and pageantry, a place where gimmick offenses can flourish and getting the right player in the right system can make all the difference.

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Video Game Review: Tecmo Bowl Throwback

Tecmo has faithfully recreated the two-button control scheme, assigning the functions to the side-by-side A-B buttons on the Xbox 360 controller. You’ll also use X and Y in the playbook screen, but they are not utilized during gameplay. The only real new addition is the ability to switch between classic 2D and updated 3D graphics by hitting the right bumper. This can be done before or during a play, and in 3D mode you can toggle the camera view by pressing the left bumper.

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