Video Game Review: Ultimate Marvel vs. Capcom 3 (Vita)

The game also makes use of the Vita’s front touch screen. Swiping your finger in a direction will move your character while tapping on the screens will perform attacks — combos follow suit if you continue to tap. I wouldn’t consider using this exclusively if you want an authentic fighting experience, but it’s an interesting approach to incorporating the Vita’s potential to the game’s controls.

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The Wire Troll: Tuomo Ruutu Returns to Action

Ruutu returned to action Saturday against the Tampa Bay Lightning. Though you may want to give him a couple games to get back in the swing of things, insert him into your lineup anyway because 17 goals in 57 games translates to a respectable 25 over a 82-game schedule. Ruutu is owned in 25-to-30 per cent of Fantasy hockey leagues, but his shots on goal, hits and point potential is at least a good reason to consider an add. Playoff runs are won on depth guys at this point and the multiple positional eligibility is a huge boost for GMs.

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Video Game Review: SSX

Of course, for any racing game, the bottom line on controls is whether or not they’re responsive enough to be immersive. EA Sports did it right this time by bringing over what already worked as a classic control option, then putting a lot of thought into right analog controls and new features. Both sets of controls are crisp and responsive, which is particularly critical when you’re snowboarding down a mountain at a really, really, ridiculously speed. And just like the old games, when things seem out of control, a few frantic hacks at the controller might pull off your best trick yet.

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