Video Game Review: Gotham City Impostors

Leveling up is generous as you’ll earn XP for just about any of your efforts. Matchmaking in lobbies is decently fair, but it can be problematic once the matches start. There is no auto-balancing when a team of two is unfairly pitted against a team of six due to a drop out. Aside from that, online play is smooth and lobby creation is quick and easy. Offline players should take note that there are no modes for a split-screen experience and there isn’t a single-player campaign apart from a tutorial and a decent Challenge mode. These challenges definitely deliver some bite when trying to score gold medals and are welcome components to the package.

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Video Game Review: Warp

You control the alien entirely with the left analog stick (the right moves the camera so you can plan your actions), which means you’ll need to look in the direction you’re about to teleport. That wouldn’t be such a detriment if the game offered a full range of motion, but it doesn’t. So instead of being able to make subtle adjustments you’ll watch as the warp reticule toggles between positions roughly 45 degrees apart. That’s good if your intended destination rests at one of those eight points; not so much when you’re trying to warp between lasers.

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The Wire Troll: Jiri Tlusty Moves to Top Line

Do you get the feeling that the NHL trade deadline is getting closer? The answer is surely an emphatic yes. At press time, there will only be eight days until one of the craziest days of the year in hockey. The speculation always rises every season even if the trades do not live up to the hype. Say hello to cold reality, but players will change teams even before the deadline and some already have.

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Video Game Review: UFC Undisputed 3

However, even with the ground game and clinching simplified there’s still plenty to keep track of once the fight begins. You deliver strikes via the face buttons and can modify high/low by holding down one of the triggers. Defensively you can block, sway or counter, which sounds a lot easier than it is given some demanding timing. Submissions are locked in by clicking down on the right stick, which also triggers a brand new mini game. Here you and your opponent chase each other around the border of the screen while a meter counts down toward a counter or a tap out.

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