Video Game Review: Final Fantasy X/X-2 HD Remaster
Paired with that strong narrative is the excellent sphere grid leveling system. Here, each character begins at a specific point on a massive grid surrounded by class-appropriate nodes. These can then be activated by moving to an adjacent point and using the correct sphere (power spheres for strength and hit point bonuses, ability spheres for new skills and so on). It holds up incredibly well in creating a feeling of perpetual advancement, and there’s a fair amount of freedom for customization once you move past the early stages of development.
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