Video Game Review: Vengeance DLC

Snipers and assault rifle aficionados should be pleased by Cove — a map that despite a modest amount of square footage still manages to promote long-range fighting thanks to a clever layout. Of course, that limited amount of real estate means the run and gun crowd can excel, too, as paths snake throughout the enclosed island, allowing those in perpetual motion to get the drop on their opponents. The fighting tends to congregate on the beach area with players using the rocks and plane crash debris for cover before continuing to encircle the map.

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Video Game Review: Tiny Tina’s Assault on Dragon’s Keep

Beyond the story and Tina’s fantastic work as DM, the add-on is packed to the gills with content thanks to a lengthy main quest suitable to higher levels, loads of side missions and a nasty new raid boss. You should easily spend north of 10 hours digesting all the available content, though clearly that number will vary based on your level, equipment and whether or not you’re tackling it solo or co-operatively.

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Video Game Review: NCAA Football ’14

Pre-canned tackle animations have been ditched in favour of the physics-based Infinity Engine 2, which ostensibly allows things like size, speed and momentum to factor into the outcome of every collision. It’s a nice change that makes plays feel more organic and keeps them fresh even as the hours with the game start to add up. Player movement and fluidity typically look smooth, though during the Road to Glory mode I noticed some odd, jagged cuts from CPU-controlled players with the ball.

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2013 RotoRob NFL Draft Kit: Team Defense Rankings

Unless you have been in Antarctica for the last year, you know the Baltimore Ravens won the 2013 Super Bowl. So defense still wins championships, right? When B-More won its first title in 2001, that powerhouse defense basically won it itself, given that Trent Dilfer (!) was the starting QB. Ray Lewis was still the starting middle linebacker in 2013 so they must have had an amazing defense still, right?

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Video Game Review: Deadpool

As expected from a platforming beat ’em up, you push Deadpool around the level using the left stick, examining your surroundings with the right. While the platforming elements are actually interesting and original, they are marred by the left stick sensitivity and what animation sequence he decides to kick into. For example, scooting toward a ledge can yield failure (though very temporary failure thanks to Deadpool’s teleportation belt!) if you push the stick a touch too hard, because he goes from walking to a full run with barely any pace in between.

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