Video Game Review: Ratchet & Clank: Full Frontal Assault
Combat and light platforming handle reasonably well, though the camera is pulled in behind you a bit too tightly, which can lead to issues when enemies surround you. Depth perception can also offer some problems with melee strikes and jumps. None of it is enough to seriously affect gameplay, but the option to pull the camera back would’ve been nice. On the plus side, aiming and strafing is fairly precise and easy to handle, and melee fighting consists of just mashing a single button.
Video Game Review: Ratchet & Clank: Full Frontal Assault Read Post »
