Video Game Review: Full House Poker

The controls are very simple. Each time your turn comes up you have the option to call (A), fold (B) or raise (Y). Holding down the right trigger while selecting your play shows confidence while the left demonstrates uncertainty, allowing you to tentatively raise your bet or slam down your cards in disgust when folding. If you already know what play you’re going to make you can pre-load it and your avatar will act as soon as its your turn. A number of chip tricks, such as making one dance across your knuckles, are unlocked as you level up and can be performed with d-pad combinations to pass the time.

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Video Game Review: Fight Night Champion

Tweaking and streamlining were atop EA Sports’ list this year as the long-running dual-analog setup has been retooled to remove the swooping motions necessary in previous years. Now punches are executed with a flick of the right stick, allowing for more punch types. There are a dozen directional possibilities, each of which can be modified to a power shot (hold down R2) or body blow (L1).

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Video Game Review: Torchlight

Runic Games handles the always iffy proposition of transferring a PC setup to console nicely as combat is second nature and item management works well enough. Each character has a basic melee attack (X) and a button to pick up items (A). Beyond that, you’re able to map four spells/abilities to the remaining triggers and face buttons — press the d-pad up/down for two sets totaling eight slots. The camera is fixed, leaving the right stick to zoom in and out only.

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Video Game Review: Back To The Future, Episode 1 — It’s About Time

The rest of the controls are par for the Tell Tale course, though there are a few additions to streamline the process of solving puzzles. Yes, you have your standard inventory and interact buttons, but Tell Tale has also included a hint button and a goal button; the hint button brings up a screen with four levels of hints to solve a certain puzzle, giving you more detail each time. If you need a gentle nudge in the right direction, you’ll get that without spoiling the puzzle — and on the flip side, if you just want to get the hell past a puzzle, you can do that too. The goal button is perfect for people returning to the game after a few days away, as it simply tells you what your current objective is. As a veteran adventure gamer with a busy schedule, this little bit of advice is much appreciated.

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Video Game Review: Beyond Good and Evil HD

Whether you’re on foot or in a vehicle, the fundamentals are well covered. Melee combat consists of using just two commands (attack and dodge) and is easy to pick up. Your camera (used to gather evidence as well as identify animals) is straightforward enough early on, though once you obtain a disc launcher, having them both work out of the same first-person view is somewhat awkward. Piloting your hovercraft can be a little temperamental in tight spaces, but is fine otherwise.

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