Video Game Review: Rayman Origins

On top of all that, there are also the little details that taken individually may not seem like much, but put together really add a lot. Things like the way enemies inflate when you stomp on them and slowly float off the screen or the expression on the mosquito’s face when it’s got a mouth full of stuff. It’s truly a stunningly created game that oozes visual charm from every pore.

Video Game Review: Rayman Origins Read Post »

Video Game Review: WWE ’12

Although the right analog stick still factors heavily in the grapple system, moves are no longer executed that way. Instead, you initiate a tie-up with a face button and then transition to various grapple points (such as a side headlock or rear waist lock) by flicking the right stick. You then hit the grapple button again while angling the left stick in various directions to pull off the corresponding move.

Video Game Review: WWE ’12 Read Post »

Video Game Review: Treasures of the Sun DLC

Even if the story elements don’t interest you, the combat found in the add-on is on par with the most challenging segments of the main game. Enemies attack in swarms throughout and can make advancement difficult even on the default setting. There were actually moments when the screen became crowded to the point that I had difficulty locating my character amid the action. Those instances definitely felt over the top, but thankfully they were isolated.

Video Game Review: Treasures of the Sun DLC Read Post »

Video Game Review: Assassin’s Creed: Revelations

The soundtrack features a subdued yet powerful score that never overpowers the on-screen action. It was actually striking to hear such a minimalist approach during large segments of the game, but the melancholy tones fit the darker mood of the story. There’s also no shortage of strong voice acting with characters displaying the type of range and depth that hadn’t been asked previously.

Video Game Review: Assassin’s Creed: Revelations Read Post »

Video Game Review: Halo: Combat Evolved Anniversary

Vehicular sections are more of a mixed bag as that aspect improved over the years. The Warthog feels good in all its fishtailing glory, and the Ghost handles like it always has (sans speed boost). On the other side of the ledger, the Banshee feels extremely clunky versus later games in the series, while the Scorpion doesn’t maneuver well and has sketchy aiming.

Video Game Review: Halo: Combat Evolved Anniversary Read Post »

Video Game Review: GoldenEye 007: Reloaded

Stealth is more fun in that troop layout is consistent. However, being detected even once ends the mission in failure, which is potentially very frustrating with 50 enemies to kill silently. Defense is as simple as point and shoot with foes firing on the computer the majority of the time and allowing you to pick them off with relative ease. Assault is intense, but it takes 25 combined stars over the first 10 levels to unlock it. That may be a tall order as securing more than a two-star rating is no picnic.

Video Game Review: GoldenEye 007: Reloaded Read Post »

Scroll to Top