Video Game Review: Trine 2

Each of the game’s three playable characters control differently, which can be a bit discombobulating when switching between them on the fly. For instance, the thief’s arrow attack is aimed and fired with the right stick, whereas the warrior defaults to a sword and shield setup in which that same analog stick is used to maneuver his shield. The more hours you sink into it, the more comfortable you’ll become with the various layouts, but it feels like the process could’ve been streamlined.

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Video Game Review: RAAM’s Shadow DLC

I’d also suggest that for a prequel set near the start of The Locust War, everyone seems far too comfortable with the phenomenon of monstrous creatures emerging from underground. They all know exactly what each Locust is by name, and at one point Barrick even suggests that he’s looking forward to meeting General RAAM. It was one thing for a war-weary Delta Squad to treat these things as old hat; it’s another for Zeta to have such a “been there, done that” attitude toward the burgeoning Kryll storm that’s going to wipe out life in the city.

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Video Game Review: Legends Showcase DLC

Shots are selected with the d-pad. After that you’ll have the option to “call your shot” (bank or swish) and adjust the trajectory of the ball. A sweet spot appears and you’ll need to stop the meter inside that area to nail it. Between the variety of shots and potential challenge level based on your opponents you can spend a lot of time messing around in HORSE.

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