Video Game Review: Axiom Verge

It has become cliché to refer to modern games inspired by classic titles as “love letters,” but Thomas Happ’s homage to MetroidAxiom Verge — can’t be described any other way. From start to finish, it nails the 16-bit vibe to a T, sending those old enough to remember the NES and SNES days on a nostalgia fueled kick. That being said, gaming has made some worthwhile advancements since then, and the game’s strict adherence to its source material is a double-edged sword.

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Blu-ray Review: Interstellar

We’re big fans of plausible fiction, and the way Interstellar’s future is presented is a good example of that. Rather than some mysterious plague or Third World War that has turned the world into a post-apocalyptic cliché, it’s just normal people doing what they need to do to survive while trying to maintain a sense of normalcy. Plus, as noted, the story does a nice job of balancing some weighty science fiction by keeping concepts like love and family front and centre throughout.

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Video Game Review: Game of Thrones, Episode 3

When last we left House Forrester, Asher had reunited with his uncle and was seeking a sell-sword army, Mira was getting in over her head in King’s Landing with her efforts to aid her family, Gerard Tuttle was walking in Jon Snow’s footsteps at the Wall and Rodrik was being bullied by the insufferable House Whitehill. Thankfully, unlike The Lost Lords, The Sword in the Darkness starts moving the plot forward in significant ways.

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Video Game Review: Final Fantasy Type-0 HD

While Final Fantasy has moved away from turn-based combat, it still maintained a number of similarities such as allowing you to queue up actions and stat-based encounters. All of that is out the window here, as Type-0 HD is straight real-time action. You control one member of your three-person team at a time and are able to switch between them on the fly with the d-pad. Each offers a unique weapon and skills, and you’re free to mix and match your pairings.

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Video Game Review: Ori and the Blind Forest

In classic Metroidvania fashion, obtaining new skills grants access to new areas. For example, a feather allows you to glide across long divides or maneuver through serpentine spike pits — feats that would’ve been otherwise impossible. Later, it can be used to ride wind currents. It’s this cleverness that really allows Ori and the Blind Forest to stand out. The game offers multiple uses for Ori’s abilities and consistently asks you to string them together in different ways.

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Video Game Review: Hyperdevotion Noire: Goddess Black Heart

Being unabashed lovers of Final Fantasy Tactics and other games of that ilk, we readily embraced the turn-based combat of Hyperdevotion Noire. Beyond the genre standards of movement grids, special moves that draw from a pool of skills points, damage bumps when attacking from behind and enemies inflicting adverse statuses, Hyperdevotion also brings a few tricks of its own to the table.

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Video Game Review: Dead or Alive 5 Last Round

A deep selection of fighters is always a welcome sight, and Last Round has a whopping 34 characters to choose from. This includes the Ultimate DLC lineup (Marie Rose, Nyotengu and Phase-4) along with two newcomers in Raidou, the boss from the original Dead or Alive game, and Honoka. None of these additions are likely to be fan favourites, at least for their fighting styles, particularly given the recycled feel of Phase-4 (another clone of Kasumi) and Honoka.

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