Video Game Review: Homefront

Set in the town of Montrose, Colorado, Homefront tries to drive home an emotional impact that this could be any small town in America. At points it succeeds, such as the opening sequence on the city’s main street where you’re given a sense of people’s plight and desperation. Unfortunately, it’s unable to sustain that impact amid a sea of bottlenecked firefights that are so linear and packed with obvious cover points that they never feel organic.

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Video Game Review: MLB ’11: The Show

On the mound you push the right stick down to start your delivery then move it up when you reach the sweet spot — it’s similar to the meter in that if you over or undershoot it you’ll fire a less effective pitch. Angling the stick right or left on the upward motion allows you to locate your pitch. At the plate pushing down has your batter lift and plant his drive leg. Then you push up to start your swing. The trick is timing it so you not only make solid contact with the ball but also so that said contact occurs when your hitters’ weight is shifting.

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Video Game Review: Full House Poker

The controls are very simple. Each time your turn comes up you have the option to call (A), fold (B) or raise (Y). Holding down the right trigger while selecting your play shows confidence while the left demonstrates uncertainty, allowing you to tentatively raise your bet or slam down your cards in disgust when folding. If you already know what play you’re going to make you can pre-load it and your avatar will act as soon as its your turn. A number of chip tricks, such as making one dance across your knuckles, are unlocked as you level up and can be performed with d-pad combinations to pass the time.

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Video Game Review: Fight Night Champion

Tweaking and streamlining were atop EA Sports’ list this year as the long-running dual-analog setup has been retooled to remove the swooping motions necessary in previous years. Now punches are executed with a flick of the right stick, allowing for more punch types. There are a dozen directional possibilities, each of which can be modified to a power shot (hold down R2) or body blow (L1).

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Video Game Review: Torchlight

Runic Games handles the always iffy proposition of transferring a PC setup to console nicely as combat is second nature and item management works well enough. Each character has a basic melee attack (X) and a button to pick up items (A). Beyond that, you’re able to map four spells/abilities to the remaining triggers and face buttons — press the d-pad up/down for two sets totaling eight slots. The camera is fixed, leaving the right stick to zoom in and out only.

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