Video Game Review: Top Gun: Hard Lock

The surefire way to drop an enemy is to engage them in a “hard lock.” When close enough, pressing “X” latches focus on them, automatically steering your ship while you concentrate on aiming. Keeping your reticule trained on the bad guys long enough gets the hard lock, and launching a heat-seeking missile finishes the job. If you miss the hard lock, you’ll be prompted to engage in some fancy maneuvers in the form of a quick-time event. Pull them off and you’ll get another shot at the hard lock. Fudge it and you’ll be the one trying to escape.

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2012 RotoRob MLB Draft Kit: Top 10 Busts

The Grandy Man handled southpaws like never before in 2011, smacking out an absurd 24.6 HR/FB rate. While he’s only a career .226 hitter against lefties (with an equally underwhelming 685 OPS), he somehow managed to post a .272/.347/.597 slash line against portsiders in 2011. Granderson obliterated his career highs in runs (136 – previous best 122), homers (41, up from 30) and RBIs (119, from his old high of 73) last year, and it’s tough to buy in on the sustainability of that kind of breakout. Granderson should be very good again, especially in the potent Yankee lineup, but be careful not to expect a repeat of his gaudy 2011 numbers.

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Video Game Review: Silent Hill: Downpour

Outside of combat, things function competently. Running is done with the right bumper, and you can look over your shoulder with the left. The d-pad is used to equip a gun or access your inventory. “A” is the multi-purpose button — used to open doors, pick up objects and the like. There is one notable issue here: the game doesn’t distinguish between item types. Therefore, you’ll frequently waste time picking up weak weapons (and then putting them down again) because it’s not always obvious what you’re being prompted to grab.

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2012 RotoRob MLB Draft Kit: Top 55 Prospects, Part III

Well, he continued to play the majority of his games at short, but still saw plenty of action at second last year, just in case. A lot of experts are not listing him this high, and if he can’t stick at short, you definitely have to bump him up a few slots. Still, Franklin’s ability to play multiple positions will guarantee him of playing time once he reaches the majors. He struggled with the bat this spring and was recently farmed out, but this kid will hit big league pitching in time. Franklin missed time with injuries last year, but he flashed decent pop at High-A before heading to Double-A, where his batting eye regressed (although his bottom line numbers were excellent). One of the top prospects in a Mariner system that’s now brimming with impact talent, Franklin just turned 21, and while the power he flashed in 2010 evaporated, we’re willing to cut him some slack because of his health. A solid AFL showing suggests he’s back on track, and if Franklin can regain his power stroke at Double-A this year, he’ll be knocking on the door of Em City real soon.

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Video Game Review: Blades of Time

Pressing the right trigger acts as a dash for evading attacks, but it eventually can be powered up as an offensive move. The dash also comes in handy during bits of platforming as it allows Ayumi to cling on exotic corals and swish from one to the other. Rounding out her abilities is the Time Rewind, which plays back your previous actions; thus creating a doppelganger. This allows you to tag-team enemies with your shadow self for double damage (or triple, if used correctly) and is also handy for switch-operating puzzle solving.

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Podcast: Reviewing the Moundsmen

nother Thursday has come and gone meaning it was time for another episode of RotoRob’s Fantasy Baseball Weekly Podcast, once again this week a March Madness distracted version thereof. Buck, Tim and I still found time to discuss RotoRob’s new job with the Saints and Tim’s taste in video games (Pong? Really?). Prickles the hedgehog was also front and centre in this week’s episode.

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