Jason Giambi Wants to Play On

Giambi is not hitting nearly as well this year, but it’s his complete lack of extra-base pop – especially in light of last year’s showing – that is most shocking. He can still draw a walk, but it’s not like he’s going to steal a base or anything once he gets on. Giambi has also reduced his strikeout rate, but the better contact is not manifesting itself in a better BA.

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Aroldis Chapman Feeling Better

The really impressive part of Chapman’s progress this year is the improved control. Last year, the southpaw walked an unsightly 7.38 batters per 9; this year, that number is just 2.66. That is a shocking turnaround and the main reason Chapman has enjoyed a breakout year that has included career bests in wins, saves, strikeouts, WHIP and ERA.

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2012-13 Golden State Warriors Preview

Despite the threat of a lawsuit from area residents, a $5.4-million Santa Cruz facility for the Golden State Wariors’ D-League team has been green lighted. Santa Cruz City Council unanimously approved the building permits for the facility, however, funding (which includes a $4 million loan from the city) for the venue still needs to be voted on. That vote might not be as much of a slam dunk considering that Beach Hill residents want to block the arena and have threatened a lawsuit to do so. Traffic, noise and environmental impacts are the main issues the residents have with this. Apparently, a full environmental review was not done, and that could be enough to force an injunction on construction. Some reports suggest construction had already begun, but that seems a bit bizarre considering the building permits just came through.

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Video Game Review: Transformers: Fall of Cybertron

While still limited by the inherent metallic nature of Cybertron, High Moon was able to find more ways to vary the environments this time around. This helps give the game’s 13 chapters a more unique feel with areas differing significantly in terms of openness and pace with cramped quarters requiring a more deliberate play style versus some of the aerial zones. The robots themselves retain their G1/film hybrid appearance, and both returning characters and new additions are easily recognizable. There are some occasional slowdowns in the frame rate, though it never becomes debilitating.

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Video Game Review: NHL 13

TPS is designed to try to bring real-life skating technique to the video game world. It really boils down to momentum. If you play hockey, particularly on ice rather than in-line, you’ll know what I mean. EA does a pretty good job of simulating this, and everything from gliding to quick starts (done by pressing the left analog in) carries your momentum forward. Keep digging your skates in and it becomes more difficult to control the puck; try to protect it on a wide turn and you’ll feel the momentum lag, particularly if you’re using a slow skater.

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