Video Game Review: The Walking Dead

As this isn’t an official license of the AMC TV show, you won’t hear the familiar theme song, though its rippling violin line was obviously the inspiration for the game’s theme tune. Like the show, the use of silence and low atmospheric music is done to create mood without ever being too invasive. As for the zombies, well, they sound like zombies. I’m sure there’s a stock library for all entertainment media to use for zombie sound effects at this point.

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Video Game Review: LEGO Harry Potter Years 5-7

With only a few commands to keep track of here there are actually several redundancies found on the Vita’s setup. Specifically there are three different ways to cycle through your selection of spells: the right analog stick, the left and right bumpers or by touching the spell wheel with your finger. Casting is done with the square; up to three targets can be painted, or you can hold down the button and lock-on with a more powerful version of your spell. You can also jump (X), switch between characters (triangle) and interact with the environment (O).

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Video Game Review: Fez

Expect that same level of excellence from the soundtrack, which delivers some of the most complimentary backings to a game’s visuals I’ve ever experienced. At times the music is haunting, mixing a beauty and darkness seldom heard in games, and at others its uplifting tone and curious nature inspire the adventure even more. It pushes you gently along, urging you to explore with its expansive tones and mystifying overtures.

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Video Game Review: The Splatters

In this unique 2D physics-based game, players will launch little smiling globs of coloured goop toward same-coloured bombs. If the gooey mass drips and splatters around the bombs for a short period of time, the bombs detonate in a colourful explosion. Explode all of the strategically placed bombs and the stage is cleared. But clearing the stage is only the bare minimum; the true goal is to aim for the biggest point score possible by achieving various “stunts,” which are specific methods of igniting these explosives. Perform different stunts in a row to create combos and score multipliers and watch the points stack up.

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