Video Game Review: Splinter Cell Trilogy

Sam Fisher is best known for his glowing tri-focal goggles, and while you won’t always use these, you’ll certainly constantly see them (which begs the question, if Sam is totally hidden in the dark, why can’t the enemy see the three glowing lights?). Goggle functionality — night vision, thermal vision, and EMF detection — is controlled using the directional pad, with different options based on individual games, as well as your mission-specific gear.

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Video Game Review: Castlevania: Harmony Of Despair (PS3)

What you make of that, though, depends on the character you use, as each one has his or her own special quirks that make use of the environment, enemies, button taps, or all of the above. The good thing is that Konami has made the timing and crispness consistent across all characters. Of course, the levels are punishing, with plenty of enemies throwing arcing projectiles which force you into spewing fire which force you into spikes — you should have dodged left instead of right!

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Video Game Review: NHL 12

For offensive players heading towards the slot area, a push on the right analog stick will engage them into a positioning battle. The left analog then controls you as you jockey for position by sliding or spinning off the defender. This will either put you in position to deflect the puck on a shot, be in close for a rebound goal, or screen the goalie so a shot can go through. With this new mechanic, you can be a critical factor in a goal and not even touch the puck. It creates a completely new way to view how you play.

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Video Game Review: Back To The Future, Episodes 3 – 5

When Marty isn’t actually walking around, things aren’t that bad. Tell Tale’s standard system of using the trigger buttons to cycle through objects on the screen works well to let you know what your options are. It’s a console workaround for the old PC point-n-click system, and while it’s cumbersome, it does manage to get the job done. In most cases, I stood static in the centre of the screen and cycled through the objects/people on screen rather than actually walk to them — it was simply easier to navigate that way.

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Video Game Review: Virtua Tennis 4

The game’s developers did go a little overboard with the sweat engine. In some cases, it could just be the second point of the game and the players appear drenched with sweat to the point where they almost look like melting wax statues. Also, hair appears to be last-gen, particularly on female players, as ponytails sometimes stick out in weird geometric shapes and angles.

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