Video Game Review: Prince Of Persia Trilogy

Each game in the trilogy was built on the same engine, so the basic controls work the same. Two face buttons control your weapons (primary and secondary, which could mean a dagger depending on which game you’re playing), another face button causes the Prince to jump or roll. Two trigger buttons provide alternate camera angles — useful when trying to survey all of your possible platforming options. The other two trigger buttons control the Time Rewind feature, which is essentially a get-out-of-jail free card should you miss a jump or time a trap wrong, and the block button.

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Video Game Review: Top Spin 4

Outside of the actual players, avid tennis fans will recognize many of the venues for the tournaments, from accurately recreated Grand Slam courts to smaller tournament courts from the ATP/WTA tour. Each of these venues is brilliantly replicated in beautiful high-resolution graphics, though the fans in the stands still follow the canned animation found in just about every sports game.

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Video Game Review: Back To The Future, Episode 1 — It’s About Time

The rest of the controls are par for the Tell Tale course, though there are a few additions to streamline the process of solving puzzles. Yes, you have your standard inventory and interact buttons, but Tell Tale has also included a hint button and a goal button; the hint button brings up a screen with four levels of hints to solve a certain puzzle, giving you more detail each time. If you need a gentle nudge in the right direction, you’ll get that without spoiling the puzzle — and on the flip side, if you just want to get the hell past a puzzle, you can do that too. The goal button is perfect for people returning to the game after a few days away, as it simply tells you what your current objective is. As a veteran adventure gamer with a busy schedule, this little bit of advice is much appreciated.

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