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Archive for March, 2012

Video Game Review: Rayman Origins (Vita)

March 20, 2012 | by HC Green | Comments Comments Off on Video Game Review: Rayman Origins (Vita)
Rayman Origins
Hello, Leonard, do you like my bongos?

I reviewed more than 100 games in 2011, and without hesitation I would list Ubisoft’s Rayman Origins as the most pleasant surprise. When Ubisoft sent over review codes for its PlayStation Vita launch titles I reasoned that having someone else cover the game to offer a fresh perspective was the best course of action. But, when push came to shove, I pulled an about face and decided a second trip to the Glade of Dreams was in order. And it’s a decision I don’t regret in the least.

CONTROLS (5/5)

The simplicity and precision of the console version’s controls translate seamlessly to the Vita, offering up very responsive platforming. Some secondary touch commands have been added as you can now zoom in or out by “pinching” the screen and also pop inflated enemies or bubbles with your finger; both of which come in handy at times. The game does tend to pull back a long way at certain points, making Rayman very small, so zooming is a nice option.

GRAPHICS/SOUND (4.5/5)

Incredibly, Rayman Origins on the Vita looks every bit as beautiful as it did on a big-screen HDTV. The Vita’s OLED screen absolutely pops with bright, crisp colours, which in combination with the exquisite level design make this game the current standard bearer for handheld graphical excellence. On the audio side, I still found the cutesy high-pitched gibberish to be a bit much — if anything, it seemed even more grating having the system so close to my ears — but it shouldn’t dissuade anyone from playing.

GAMEPLAY (4.75/5)

Although Rayman Origins is nearly a perfect port of the console version (for the original full review, click here), the game does make one notable sacrifice: multiplayer. Indeed, the co-op portion has been stripped away, replaced by a “Ghost Mode” that challenges players to best a series of speed runs across truncated versions of some the levels. The races are fun enough; they’re just not the equal of the multiplayer.

Beyond the races, there are also some new collectibles, called relics, to be found throughout the game, though they don’t really add anything other than creating a couple of murals. Still, even if the omission of multiplayer is a net loss in comparison to the new content, Rayman Origins remains one of the all-time great platformers.

OVERALL (4.75/5)

If you want to see a title pushing the boundaries of handheld gaming, Rayman Origins on the Vita is a damn good place to start. It’s an absolutely phenomenal game that has been expertly ported onto a new system. Both first-time and returning players should get their money’s worth with this one.

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Throwback Tuesday: Win Warp or Nexuiz on XBLA!

March 20, 2012 | by HC Green | Comments (291)
I’m back in the swing now, though, and to celebrate the end of the semester and a lack of fevered dreams we’re giving away copies of Electronic Arts’ Warp and THQ’s Nexuiz on Xbox Live Arcade — two of the four titles featured in the recently concluded House Party.
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2012 RotoRob MLB Draft Kit: Top 55 Prospects, Part II

March 19, 2012 | by RotoRob | Comments (5)
Choice spanked 30 homers in just 118 games at High-A (plus another six in 17 games at Rookie ball) to soar up the A’s prospect chart heading into 2012. As a reward, Oakland brought him to camp briefly this spring as a non-roster invitee and he didn’t look out of place, going 2-for-7 with a couple ribbies. Choice will need to trim his strikeout rate if he’s going to hit for a decent average in the bigs, but that power – especially at such a young age – has to have the A’s brass salivating. At 21, his 36 homers ranked fourth in the minors last season, yet he was the youngster player among the top 10 in that department. Choice’s swing mechanics could use some refinement, but he’s far enough away from the majors that this issue has time to be addressed. Given his major power potential, he’ll get plenty of rope.
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The Wire Troll: Jamie McGinn on Fire

March 18, 2012 | by Chris Wassel | Comments Comments Off on The Wire Troll: Jamie McGinn on Fire
McGinn has risen in Fantasy leagues because of a second straight hot week. At press time, the left winger had put up seven goals in his last seven games. How much more on fire can you get? McGinn’s ownership rate went up a whopping 34.1 percentage points in ESPN leagues and a comparable amount in Yahoo! leagues. Is he a potential 25-goal scorer? With the right ice time, he sure is and even before this hot stretch, the Avalanche winger would have come pretty close to 20 goals. Either way, add McGinn for the stretch if you still can.
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The Wire Troll: Jordan Williams Back in the Net Rotation

March 17, 2012 | by RotoRob | Comments Comments Off on The Wire Troll: Jordan Williams Back in the Net Rotation
The results have been mixed so far, but with Captain Kirk playing at least 41 minutes in three of the past four games, he’s worth a look – especially with news that he could stick in the starting five even after Williams returns.
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