Video Game Review: Rock Band Blitz

It’s truly magnetic gameplay that calls for tons of experimentation with the power-ups as you mix and match to fit the style of the song. For example, fast-paced, guitar-heavy songs can benefit from guitar-specific bonus multipliers – then mix it with the Road Rage power up that wipes notes from other tracks to help you concentrate on hitting those string notes. The discovery of what works best is absolutely rewarding and keeps you coming back for more.

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Video Game Review: Counter Strike: Global Offensive

Eight updated classic maps make up half the roster, while another eight new ones round out the stable of offerings. You’ll also blast enemies with a collection of returning weapons, as well as a few new offerings to add to the strategy. Things like incendiary grenades and Molotov cocktails allow you to completely shut off rush routes with walls of fire, while decoy grenades offer distractions and impromptu ambush opportunities on a moment’s notice.

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Video Game Review: Madden NFL ’13

Also new on the Xbox 360 is Kinect implementation as pre-snap adjustments can now be made via a series of spoken commands. It’s an interesting gimmick and is worth playing around with if you own the peripheral. That being said, using your voice to make changes is only really viable on offense, where you determine when the ball will be snapped. On defense you generally only have time to make one or two changes — there’s a delay while the Kinect figures out what you said — before the computer hikes the ball. One nice touch is that for online play, the game automatically mutes your microphone so your opponent can’t listen in on your calls.

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Video Game Review: Sleeping Dogs

When not in melee combat, driving, free running and shooting should account for most of your time in Hong Kong. Getting behind the wheel is fairly responsive, albeit exceptionally fast paced, and the biggest problem is the camera’s occasional inability to track quick changes of direction. Gun fights utilize a basic cover system, but they do offer up one exceptionally cool feature: when you vault over cover, time slows down and allows you to drop your enemies. Free running is crisp and makes you feel like a bad ass, even if seemingly half the city’s population can match you stride for stride.

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Video Game Review: Papo & Yo

It’s mostly solid, although jumping from object to object is sporadically irritating as it can be difficult to properly gauge distance, which leads to some tumbles. The game’s camera is another potential hazard when being pursued since Monster is invariable right on your heels. That results in being unable to see yourself from the default camera position.

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