Video Game Review: Dishonored
Though the game rewards those who take the non-lethal approach by allowing the world and endgame to be more pleasant, killing is just too fun. Sword play is extremely thrilling, and all the greatest skills and gadgets are lethal — from calling in a swarm of plague-infested rats to devour a guard to setting a mine that springs an explosion, the most creative, exciting takedowns are the ones that leave enemies strewn about and bleeding. Plus, being unseen is actually too easy, so challenging enemies can keep the game more lively.
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