Video Game Review: Fist of the North Star: Ken’s Rage 2

Overall, the game controls well with a few minor issues. Pulling off combos feels very smooth as I was able to punch and kick through waves of enemies with very few issues. It is once they fight back that I had some trouble, as blocking takes too long to pull off for it to be useful and dodging felt too short and imprecise. Fortunately, this is a very offensively focused game, so I rarely needed to do either of the defensive actions.

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Video Game Review: DmC: Devil May Cry

Also new to the series is a grappling hook type ability that can pull Dante toward enemies or specific targets when in Angel Mode. Using it in Devil Mode yanks the enemies toward you or can pull heavy obstacles to clear the path. It’s a neat dynamic to the controls as it adds more exploration and secret area potential that has been commonplace in the series. Oh, not to mention it puts one helluva extra gear into the combo engine.

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Video Game Review: Anarchy Reigns

Graphically, it is easy to tell why this game checks in at US$30. Many of the PS2/Xbox HD collections look better than this. Despite that, the nice art style and use of colours keeps it from feeling like an ugly game. There is a lot of style to the game’s look from enemy animations to the excessive amounts of crazy gore that make it fun, though unimpressive, visually.

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Video Game Review: Guardians of Middle-Earth

Special abilities are mapped to the four face buttons, each of which can alter the AOE’s size and shape, making it possible to keep track of who you’re targeting. Potions can be used via the d-pad and a powerful command is executed with the left trigger (the left bumper is used to cycle through your commands). For non-combat functions, you can upgrade towers and troop nodes by holding down the bumpers and selecting from available options.

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Video Game Review: Hitman: Absolution

Moving stealthily from cover to cover is paramount to success for Agent 47, and for the most part the game is equal to the task. Snapping in and out of cover is done with a single button press, as is moving quickly from one piece to another. Shooting is smooth as well, though the auto-aim always places the crosshairs centre mass, which can be a bit annoying when squaring off against armoured foes. Of course, you can always disable it and rely on your own reflexes exclusively.

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Video Game Review: Far Cry 3

Movement is smooth and satisfying, offering up some atypical first-person maneuvers (such as climbing, sliding and hurdling) that are handled nicely. Aiming and shooting are tight as well, regardless of what weapon you’re using — which includes a really enjoyable bow-and-arrow setup. My only gripe is that having one bumper control tossing explosives while the other brought up a weapon wheel felt like an odd pairing — and needless to say I gave away my position a few times by accidentally flinging a grenade when I wanted to simply select a silenced weapon.

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