Video Game Review: Assassin’s Creed IV: Black Flag
On the bright side, naval combat feels much improved. You have three different speeds at which to navigate the ship, and your full complement of weaponry is used contextually based on how you position the camera. For example, looking straight ahead allows use of mortars or a chain shot. Tilt until you’ve got a starboard or port view, however, and you’ll be firing cannons; look behind and you’ll drop explosive barrels into the water. Disabled vessels can be boarded if you come up alongside them, and outside of some trouble gauging distance between ships, it worked well.
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