Video Game Review: Mario & Sonic at the Olympic Games Tokyo 2020

Events on the 2D side are simpler, often employing a two-button approach to mimic what you would’ve seen with an NES controller, though some events do use the analog sticks and/or the other buttons (such as the vault). The throwback element works well here, and even though there are fewer events in the Toyko 1964 section, the enjoyment was more consistent. It’s worth noting that many of the 3D events can be played with motion controls, but we found it to be less fun that way and stuck with the buttons.

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Video Game Review: Super Monkey Ball: Banana Blitz HD

Our biggest complaint, however, is the camera, which remains locked in place as you try to move around these winding levels, often to your detriment. It felt incredibly outdated to not have the option to swing the camera around for a cleaner look or more subtle adjustments, and the constant motion of the screen was borderline stomach turning after a while — it’s worse in handheld mode. There are also some mini-games that offer different setups, all of which at least control adequately.

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Video Game Review: Untitled Goose Game

Here you’ll control a mischievous goose, adept at all manner of, ahem, “fowl” behaviour. Moving it around is fun, and we couldn’t resist honking at everything and everyone, but picking up objects can be a tad finicky when they’re packed closely together. Punishment for failure means little, though, with an NPC typically replacing the item, allowing you to try again. It’s never enough to cause tangible frustration.

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Video Game Review: Stela

Controlling your unnamed protagonist is straightforward as you’re limited to running, jumping and grabbing onto objects. All of it has a satisfying weight to it, and though your character will stumble or get winded as they go, it never has any kind of impact on gameplay. Instead it merely serves to make her feel more like an ordinary person pushed to extraordinary lengths.

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Video Game Review: Tom Clancy’s Ghost Recon Breakpoint

Beyond that, we enjoyed how the game handled. Various guns feel different when you pull the trigger, the option to automatically switch to first-person when aiming has been added (it’s also easy to disable) and moving through the terrain had a realistic level of sloppiness, such as stumbling when moving downhill too quickly (even if that happens too often). Vehicles are easy to jump into and go, including the usually tricky helicopter, which is thankfully forgiving in flight.

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