Video Game Review: Tembo the Badass Elephant

There are three elements in play on each non-boss level: how fast you finish, how many of the 10 hostages you find/free and how much of the PHANTOM force you lay waste to. The first two elements have no bearing on advancement, existing purely to extend replay value, jockey for position on the leaderboards and earn some achievements/trophies. The third one, however, is needed to proceed as each level’s “dome” only unlocks after you’ve surpassed a specific point threshold.

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Video Game Review: Hyperdimension Neptunia Re;Birth3: V Generation

Although the mission structure remains familiar — complete quests, earn rewards, advance the story, etc. — the plot is different. This time Neptune gets caught in a space/time rift that transports her to an alternate dimension. It’s essentially the same world, but it’s an earlier time (Lastation and Leanbox both come into existence during the story arc) and none of the CPUs know who Neptune is. That allows for the introduction of a new CPU, Plutia, and plenty of old-school gaming references.

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Video Game Review: PAYDAY 2: Crimewave Edition

You know what? Forget what we wrote above. PAYDAY 2’s all about that cash, baby! And getting that cash is incredibly fun. Through hails of police gunfire, you’ll find you and your crew cooking up meth (Heisenberg!), smashing glass encasements to nab some fat jewels, breaking out a character from lock-up (Hoxton, from Payday: The Heist!!!) and getting away with it as clean (and rich) as possible.

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Video Game Review: The Elder Scrolls Online: Tamriel Unlimited

The main theme going on in the world of Tamriel is that it is in great, constant peril. Molag Bal has set his sights on our world. Control of the Imperial City is torn between three pacts, formed by the various races all in a panic because Molag Bal is literally trying to pull his world toward Tamriel via portals that appear from the sky.

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Video Game Review: Hyperdimension Neptunia U: Action Unleashed

Combat in Hyperdimension Neptunia U is similar to the Dynasty Warriors series with dozens of enemies appearing at one time as little more than cannon fodder. Progression is done in two ways: you earn experience by defeating enemies and completing levels, and new items/boosts are unlocked by collecting medals from those vanquished foes. It’s a simple system designed to keep you grinding through battles again and again to acquire better weapons and equipment.

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