Video Game Review: Project CARS

Just about every facet of your car can be tailored to your taste, so if you don’t like how stiff the clutch is, change it. If you find yourself spinning out constantly, change up your gas and steering sensitivities until you find a way to stay on the track. The daunting world of sim-racing has just gotten a bit friendlier, and Project CARS did some things here that other developers would do well to note.

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Video Game Review: Assassin’s Creed Chronicles: China

While the game is not as parkour-intense as the main series, Shao Jun will still spend most of her time running, vaulting and climbing things. Stealth takes place via the environment — avoiding line of sight and employing hiding places will get you past guard vision cones. Once detected, you can fight your way through or find a hiding spot and wait for the Metal Gear-like alert timer to count down.

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Video Game Review: Game of Thrones, Episode 4

Probably the most significant advancements come from Ironrath where, after three episodes of taking it on the chin from the Whitehills, Rodrik finally gets to start fighting back. Backed by members of House Glenmore, Rodrik is able to extricate Gryff from power — how much or little force you use to accomplish that is up to you (we opted for maximum bloodshed) — and in the process gets himself some leverage with the Whitehills, who still hold his little brother, Ryon.

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Video Game Review: Life is Strange, Episode 3

Puzzles now require a bit of lateral thinking, which is a great way to exploit Max’s rewind powers outside of simply exploring dialogue trees. The game still has fetch quests, but there’s a bigger payoff by integrating rewind abilities into them thanks to Max’s evolving powers. There’s also an awkward stealth sequence that can be completed without a lot of stealth. We give Dontnod marks for trying to add variety into the gameplay, but it could have been thought out better, particularly with the unique mechanic of rewinding time.

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Video Game Review: Final Fantasy X/X-2 HD Remaster (PS4)

As you’d suspect with the additional time and jump to the PS4, the game’s presentation has been noticeably improved — that’s not to be confused with “dramatically improved,” however, as there is very little (if any) difference in the way the main characters look. Of course, they’re the ones that got all the attention in the first place, so it’s not really all that surprising.

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