Video Game Review: The Talos Principle

The less said about the story, the better. The only thing we’ll really divulge is that things are not necessarily what they seem, and it’s probably the closest a game story has come to classic hard science fiction in a while. Much of this is done through computer terminal access, a la Fallout. If you know rudimentary DOS or Linux commands, you’ll find some of the interface to be familiar.

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Video Game Review: Metal Gear Solid V: The Phantom Pain

Kojima Productions has managed to top other open-world games in terms of controls. Movement is much smoother than Assassin’s Creed and combat is much more fluid than Grand Theft Auto. This may be partially due to the areas’ sparse population (it’s really just guards, vehicles and wildlife), but regardless, the controls are among the smoothest of this generation and allow you to easily adapt Snake’s infiltration style to whatever you prefer.

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Video Game Review: Life is Strange, Episode 4

Dontnod has had to incorporate decisions from the past three episodes and create dialogue for all possible outcomes. Given that, there are some notably awkward transitions in which it seems like the dialogue tree permutations didn’t exactly sync up. This is noticeable in two particular sequences, one at a trailer park and one at a party. You’ll feel yourself gaining momentum with the character and then they’ll say something completely opposite.

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