Video Game Review: Call of Juarez: Gunslinger

Aiming and movement are both responsive — though the default settings felt loose and ended up needing adjusting — and once we got the hang of it we had little trouble pulling off those satisfying headshots. Racking up kills fills up your concentration meter, which can then be activated by tapping the right bumper. Doing this slows time and turns your enemies red — it’s loads of fun to do, and it becomes a necessary companion when the odds are stacked against you.

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Video Game Review: Metro: Last Light

That being said, two minor issues are worth noting. First, there are instances throughout the game when you’ll come up behind an enemy and the option to kill or knock them out won’t appear, instead leaving the controls to execute their normal function (stabbing and reloading). I’m not sure what the cause is, but it’s annoying when it comes up. Second, the game allows you to keep pulling the trigger without ammo in the gun instead of automatically reloading. It’s not a flaw, per se, it’s just something uncommon to be aware of.

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Video Game Review: Soul Sacrifice

Although it works fairly well, there will be times when you’ll toggle between spell sets without knowing it because once you defeat an enemy you’re left with two choices: save it (left bumper) or sacrifice it (right bumper). With the right bumper pulling double duty you can accidentally switch while sacrificing a fallen adversary, and as a result you may, for example, heal yourself instead of firing a projectile. This is mostly an inconvenience except in the cases when your offering is nearly exhausted — then you can actually break a spell and lose use of it for the duration of the fight.

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Video Game Review: The Tyranny of King Washington — The Redemption DLC

The final showdown with Washington is rather similar to your earlier skirmish as the whole thing is basically rock-paper-scissors re-imagined as wolf-eagle-bear. Here you’ll need to use one of your animal abilities at a time to penetrate the King’s supernatural defenses. The game is incredibly forgiving — so much so that I don’t think you can actually be defeated, only delayed. This fight gives way to a brief explanation that ties the DLC in with the main storyline, but it’s a pretty loose connection at best.

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Video Game Review: Far Cry 3: Blood Dragon

Ironically, it’s the decidedly retro scenes that really stand out. Starting with the title screen, all the storyline advancement is done with 8-bit visuals. We don’t want to spoil any of the laughs, but special mention should be made for the training montage and “romantic” segments. If you spent any time playing games during the NES era you’re sure to enjoy them.

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Video Game Review: Defiance

Beyond guns, your ark hunter also has access to a grenade (right bumper) and special ability (left), which operate off a cooldown timer once used. You can only have two guns, one explosive and one skill active at any one time, but as you level up you unlock addition loadouts. These can be switched to at any time through the start menu — though it’s worth noting that the game does not pause so cycling through your pre-sets during combat isn’t ideal.

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Video Game Review: Uprising DLC

Our tour of the new maps begins in jolly old England with an open-air amphitheater set up to house an intimate gathering (seriously, how many seats are there in this place? 250?) for a concert. Although the seating area seems like the intended gathering point, players traverse it at their own risk as there are elevated positions on either side (one on stage, the other in an adjacent room) to mow them down. This leads to most of the fighting happening on the periphery.

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