videogames
 
 



Check out New cheap jersey from china on DHgate.com

Posts Tagged ‘Sony’

Video Game Review: Days Gone

May 13, 2019 | by Mike Chen | Comments Comments Off on Video Game Review: Days Gone
Shhhhhhh, don’t fight it.

When it was announced in 2016, Days Gone was considered to be one of Sony’s biggest exclusives with major development talent behind it. Several delays later, it has finally landed in 2019, bringing the open-world zombie apocalypse promised in trailers. The biggest question remains: was it worth the wait? The answer is yes and no.

CONTROLS (4/5)

Days Gone will feel very similar to other third-person open-world games you’ve played before. Standard movement and stealth buttons apply, as do camera controls and combat. Crafting is done via a wheel and quick use of directional buttons, and on foot, Deacon moves with relative ease and you’ll never feel like the controls are an impediment to getting out of a jam.

But when you get on the road, well, it’s a little different. There have been greater sins when it comes to open-world vehicle movement than Days Gone, but it’s still not great. While you’re not necessarily forced to ride your motorcycle everywhere (more on that later), it’s still a key factor in the game.

The issue here is that you’re constantly offroading it, so driving it means a lot of collisions. Fortunately, this doesn’t really slow the game down or take Deacon out of it, but it just doesn’t handle precisely enough to eliminate feeling like a chore.

GRAPHICS/SOUND (4/5)

When it was announced, Days Gone was supposed to push the envelope of open world visuals. It got delayed several years, but even in that time, better-looking games have come along – Horizon Zero Dawn, Metal Gear Solid V and Assassin’s Creed Odyssey immediately come to mind.

Part of that may be by design, as Days Gone takes place in the Pacific Northwest among a lot of hills and trees and rain. It’s certainly not as pretty as the competition, but it’s clearly a AAA title with budget spent on the visuals.

Deacon is voiced by (and modeled on) actor Sam Witwer. If you’re a fan of genre entertainment, then you’ve likely encountered Witwer, either as a voice actor (Darth Maul in The Clone Wars/Rebels) or on-screen actor (Supergirl, Being Human, Battlestar Galactica).

Witwer brings depth to what could be a thin role, especially a sense of weariness to the world. This helps given the amount of mundane tasks Deacon is assigned. The rest of the voice cast fares well, though the writing never really becomes too engaging.

GAMEPLAY (3.5/5)

If you could take little pieces of every major open world game of the past 10 years, you’d get Days Gone. Because of that, there’s nothing really bad about it. But there’s nothing really great either. It’s all “pretty good.”

Deacon’s personal quest soon slows down as he gets involved with feuds between camps, all the while fixing his bike up and constantly crafting. The world of Days Gone is a decent size, it’s not the massive map of Assassin’s Creed Odyssey but it’s not as contained as Horizon Zero Dawn, either.

The crafting system is simple but necessary, especially as weapons break down with usage similar to Borderlands. Crafting requires components, but good thing you can activate a special vision mode similar to techniques found in the Batman Arkham games or Assassin’s Creed. You could traverse everywhere on foot, but riding your bike can take you anywhere, much like horses in Red Dead Redemption (except it needs fuel and fixing).

All of this works well, but is it fun? The answer is relative and comes down how much you want to engage with the zombie apocalypse. Days Gone faces two primary issues. First, the story meanders about and the side quests are somewhat meaningless fetch or assassination quests.

Second, the level design lacks ingenuity, which means that it can eventually feel repetitive. In fact, it reminded us of Mass Effect Andromeda, a technically sound game (after the bugs were fixed) marred by boring level design and lackluster side quests.

OVERALL (3.75/5)

Days Gone is the definition of “pretty good.” Which is almost shocking considering how much time, effort, and money was put into it. Your enjoyment will most likely vary depending on how much you enjoy bashing in zombie brains, but many players will feel like they’ve seen this before even though the game hits most of its checkboxes.

Share
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: Mark of the Ninja: Remastered

October 23, 2018 | by Herija Green | Comments Comments Off on Video Game Review: Mark of the Ninja: Remastered
Mark of the Ninja is designed around stealth. Your default movement speed is very deliberate, and your sword can only be used during assassinations triggered when your target is unaware or dazed. This is not a hack n’ slash where you face a half-dozen enemies at once or battle hand to hand. Your foes carry guns, your health is limited, and caution is of utmost importance.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: Detroit Become Human

June 13, 2018 | by Herija Green | Comments Comments Off on Video Game Review: Detroit Become Human
Set 20 years in the future, Detroit: Become Human follows the stories of three androids: Connor, a detective dispatched by the CyberLife Corporation to aid in a police investigation into why androids are becoming “deviant,” Marcus, a caregiver to a rich artist, and Kara, a domestic working for an abusive deadbeat dad and his daughter.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: God of War

April 16, 2018 | by Herija Green | Comments Comments Off on Video Game Review: God of War
It was a bold move to part Kratos from his blades, but Leviathan is masterfully designed and able to dish out all manner of pain to your enemies. You’ll use it alongside a deployable shield, both of which are upgradable with new combos that eventually create a deep well of options to use. A pair of runes can be faceted into the blade as well, granting powerful strikes that operate on a cooldown timer and feel similar to magic in the older games.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow

Video Game Review: MLB The Show 18

March 29, 2018 | by Herija Green | Comments Comments Off on Video Game Review: MLB The Show 18
If there’s an area where MLB The Show 18 lags it’s in signature improvements, but let’s set that aside for the moment and lead with this: moment to moment, pitch to pitch, this is the best and most realistic representation of the game of baseball we’ve ever experienced.
Share
more
Feed Burner eMail Get RotoRob by Email: Enter your email below to receive daily updates direct to your inbox. Only a pink taco wouldn’t subscribe.
PostShadow