Video Game Review: WWE SmackDown vs. Raw 2011

There appear to have been some minor advancements graphically as wrestler models looked a bit sharper this year. Animations continue to be very strong, particularly when executing moves or transitioning between holds — it can be a bit clunky when strikes are involved. The addition of Havoc physics lends more tangible mass to the game’s various foreign objects, and it makes for some cool moments even though you’re sure to see glitches pop up as well.

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Video Game Review: Invasion DLC

After sticking to World War I for its source material to this point, Signal Studios goes in another direction with Invasion by introducing more playful units. The basic story is that the British are desperate, and they’re launching an all-out offensive against the Germans (that’s you) with the aid of non-military (fire trucks) and futuristic (flying saucers, space tanks and more) toys.

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Video Game Review: Dead Rising 2

As you’re in Fortune City (basically, Las Vegas), the backgrounds and environments are all what you expect. There are bright, garish colours, some with animated lights and flashing messages. Hey, it’s Vegas…err…Fortune City, right? The colourful designs and obnoxious backgrounds match the situation perfectly, and even though these might not be the most detailed environments we’ve seen in recent gaming, there will still be no question about where you are.

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Video Game Review: Vanquish

Everything controls crisply with weapons providing ample recoil. My lone complaint is boosting while manually slowing time can be a bit cumbersome when you’ve got to adjust the camera as well. This leads to instances where you get too close to enemies or waste precious AR seconds trying to simultaneously manipulate the camera and aim.

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