Video Game Review: Silent Hill HD Collection
Fortunately, you’re not stuck with this setup. A simple menu change from 3D to 2D controls quickly fixes it, and movement is based on camera perspective rather than the orientation of your character. However, this does cause some problems as the camera can get tight in cramped quarters, which leads to constant camera angle flips that could literally leave you running in circles. If you’re trying to run from weird mutant things in a hazy fog, this tends to be problematic.
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