Video Game Review: Vengeance DLC

Snipers and assault rifle aficionados should be pleased by Cove — a map that despite a modest amount of square footage still manages to promote long-range fighting thanks to a clever layout. Of course, that limited amount of real estate means the run and gun crowd can excel, too, as paths snake throughout the enclosed island, allowing those in perpetual motion to get the drop on their opponents. The fighting tends to congregate on the beach area with players using the rocks and plane crash debris for cover before continuing to encircle the map.

Video Game Review: Vengeance DLC Read Post »

Video Game Review: Tiny Tina’s Assault on Dragon’s Keep

Beyond the story and Tina’s fantastic work as DM, the add-on is packed to the gills with content thanks to a lengthy main quest suitable to higher levels, loads of side missions and a nasty new raid boss. You should easily spend north of 10 hours digesting all the available content, though clearly that number will vary based on your level, equipment and whether or not you’re tackling it solo or co-operatively.

Video Game Review: Tiny Tina’s Assault on Dragon’s Keep Read Post »

Video Game Review: NCAA Football ’14

Pre-canned tackle animations have been ditched in favour of the physics-based Infinity Engine 2, which ostensibly allows things like size, speed and momentum to factor into the outcome of every collision. It’s a nice change that makes plays feel more organic and keeps them fresh even as the hours with the game start to add up. Player movement and fluidity typically look smooth, though during the Road to Glory mode I noticed some odd, jagged cuts from CPU-controlled players with the ball.

Video Game Review: NCAA Football ’14 Read Post »

Video Game Review: Deadpool

As expected from a platforming beat ’em up, you push Deadpool around the level using the left stick, examining your surroundings with the right. While the platforming elements are actually interesting and original, they are marred by the left stick sensitivity and what animation sequence he decides to kick into. For example, scooting toward a ledge can yield failure (though very temporary failure thanks to Deadpool’s teleportation belt!) if you push the stick a touch too hard, because he goes from walking to a full run with barely any pace in between.

Video Game Review: Deadpool Read Post »

Video Game Review: Ratchet & Clank: Full Frontal Assault

Combat and light platforming handle reasonably well, though the camera is pulled in behind you a bit too tightly, which can lead to issues when enemies surround you. Depth perception can also offer some problems with melee strikes and jumps. None of it is enough to seriously affect gameplay, but the option to pull the camera back would’ve been nice. On the plus side, aiming and strafing is fairly precise and easy to handle, and melee fighting consists of just mashing a single button.

Video Game Review: Ratchet & Clank: Full Frontal Assault Read Post »

Pre-Order the Sony PlayStation 4 at WalMart

Here at RotoRob.com, our generosity of spirit sits at near legendary proportions thanks to the innumerable giveaways and contests we’ve run over the years. This time, however, we’re simply serving as the messengers for anyone looking to pre-order a PlayStation 4 before it hits this fall. While a lot of places have blown through their launch edition allotment, the folks at WalMart’s GameCenter have your back with systems and bundles.

Pre-Order the Sony PlayStation 4 at WalMart Read Post »

Scroll to Top