Video Game Review: Sonic Generations

Controls are decently responsive with most of the action mapped to stick and face buttons. However, they’re still tainted with the same flaws that have existed throughout the series. Classic Sonic’s jumping ability has never been his strong suit and sadly his stubby imperfect hop hasn’t been fine tuned here either. In Act Two, Sonic’s homing attacks are still dodgy and running at breakneck speeds can feel a little loose. In some cases, these quirks can result in cheap platforming deaths that Sonic players know all too well. However, like in past great titles, Sonic is a blast to harness when he’s at his fastest, and dealing with his control flaws becomes second nature.

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Video Game Review: Skylanders: Spyro’s Adventure

In a theme that will run throughout the review, the controls are basic with multiple buttons doing the same things. Each character has three attacks — one primary, one secondary and then one special attack that must be unlocked — and a button to interact with objects. Opening treasure chests and gift boxes is done by waggling the right stick. My only complaint is that you’re unable to adjust the camera as there are definitely times it would’ve been nice to look around.

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Video Game Review: Kinect Sports Season Two

It’s tough to assign a blanket number to a collection of mini games that each control differently, but as a group they hold up pretty well. The sensor tracked my movements nicely, and with few exceptions it kept the action moving when people shuffled in and out during multiplayer sessions. I did find navigating some of the menus to be overly finicky, though, particularly when skipping tutorials and celebrations. Voice commands are also available and work as designed.

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Video Game Review: Spider-Man: Edge of Time

Jumping, melee and ranged attacks are mapped to the face buttons while grabbing, web slinging and a signature evasion move occupy the shoulders and triggers. Using your evasion move is the key to success as you’re essentially unhittable when it’s activated (it’s got a limited lifespan with a meter that drains and recharges quickly), and as you’re constantly outnumbered you’ll need it to do a lot of sticking and moving.

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