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Archive for May, 2019

Video Game Review: Days Gone

May 13, 2019 | by Mike Chen | Comments Comments Off on Video Game Review: Days Gone
Days Gone
Shhhhhhh, don’t fight it.

When it was announced in 2016, Days Gone was considered to be one of Sony’s biggest exclusives with major development talent behind it. Several delays later, it has finally landed in 2019, bringing the open-world zombie apocalypse promised in trailers. The biggest question remains: was it worth the wait? The answer is yes and no.

CONTROLS (4/5)

Days Gone will feel very similar to other third-person open-world games you’ve played before. Standard movement and stealth buttons apply, as do camera controls and combat. Crafting is done via a wheel and quick use of directional buttons, and on foot, Deacon moves with relative ease and you’ll never feel like the controls are an impediment to getting out of a jam.

But when you get on the road, well, it’s a little different. There have been greater sins when it comes to open-world vehicle movement than Days Gone, but it’s still not great. While you’re not necessarily forced to ride your motorcycle everywhere (more on that later), it’s still a key factor in the game.

The issue here is that you’re constantly offroading it, so driving means a lot of collisions. Fortunately, this doesn’t really slow the game down or take Deacon out of it, but it just doesn’t handle precisely enough to eliminate feeling like a chore.

GRAPHICS/SOUND (4/5)

When it was announced, Days Gone was supposed to push the envelope of open world visuals. It got delayed several years, but even in that time, better-looking games have come along – Horizon Zero Dawn, Metal Gear Solid V and Assassin’s Creed Odyssey immediately come to mind.

Part of that may be by design, as Days Gone takes place in the Pacific Northwest among a lot of hills and trees and rain. It’s certainly not as pretty as the competition, but it’s clearly a AAA title with budget spent on the visuals.

Deacon is voiced by (and modeled on) actor Sam Witwer. If you’re a fan of genre entertainment, then you’ve likely encountered Witwer, either as a voice actor (Darth Maul in The Clone Wars/Rebels) or on-screen actor (Supergirl, Being Human, Battlestar Galactica).

Witwer brings depth to what could be a thin role, especially a sense of weariness to the world. This helps given the amount of mundane tasks Deacon is assigned. The rest of the voice cast fares well, though the writing never really becomes too engaging.

GAMEPLAY (3.5/5)

If you could take little pieces of every major open world game of the past 10 years, you’d get Days Gone. Because of that, there’s nothing really bad about it. But there’s nothing really great either. It’s all “pretty good.”

Deacon’s personal quest soon slows down as he gets involved with feuds between camps, all the while fixing his bike and constantly crafting. The world of Days Gone is a decent size; it’s not the massive map of Assassin’s Creed Odyssey but it’s not as contained as Horizon Zero Dawn, either.

The crafting system is simple but necessary, especially as weapons break down with usage similar to Borderlands. Crafting requires components, but good thing you can activate a special vision mode similar to techniques found in the Batman Arkham games or Assassin’s Creed. You can traverse everywhere on foot, but riding your bike can take you anywhere, much like horses in Red Dead Redemption (except it needs fuel and fixing).

All of this works well, but is it fun? The answer is relative and comes down how much you want to engage with the zombie apocalypse. Days Gone faces two primary issues. First, the story meanders about and the side quests are somewhat meaningless fetch or assassination quests.

Second, the level design lacks ingenuity, which means that it can eventually feel repetitive. In fact, it reminded us of Mass Effect Andromeda, a technically sound game (after the bugs were fixed) marred by boring level design and lackluster side quests.

OVERALL (3.75/5)

Days Gone is the definition of “pretty good.” Which is almost shocking considering how much time, effort, and money was put into it. Your enjoyment will most likely vary depending on how much you enjoy bashing in zombie brains, but many players will feel like they’ve seen this before even though the game hits most of its checkboxes.

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The Wire Troll: Miguel Sano Ready to Return

May 11, 2019 | by RotoRob | Comments Comments Off on The Wire Troll: Miguel Sano Ready to Return
Since returning from the minors, Bassitt has been a very reliable starter, so it’s time to take him more seriously as a Fantasy asset. On Thursday, he hurled a season high 7 2/3 IP, matching his season high with nine Ks. Homers have been an issue for Bassitt this year, but after looking pretty good last season, he’s really opening some eyes in 2019. A 16th round pick in 2011 by the White Sox, he may finally be ready stick as a big league starter.
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Video Game Review: Mortal Kombat 11

May 10, 2019 | by HC Green | Comments Comments Off on Video Game Review: Mortal Kombat 11
To its credit, the game offers up a robust tutorial system that starts with the basics and keeps adding more layers to what you can do. If you’re struggling with timing or execution it’s a great place to go and clean up your technique — the option to view a demo of any move, including how to time your inputs, can be very helpful. In addition to the general tutorials, there’s also character-specific ones available to help you learn individual moves.
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Blu-ray Review: The LEGO Movie 2: The Second Part

May 6, 2019 | by HC Green | Comments (0)
If you ever played with LEGOs as a kid it’s hard not to enjoy the incredibly inventive way all the structures have been brought to life. The way it switches between slick animation and silly, ultra-cheap stuff is fun, too. Beyond the cleverness of the world, there are many fun cameos and little winks and nods to other film series and Warner Brothers properties, though it does feel scaled back relative to the original.
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The Wire Troll: Danny Duffy Deserves Attention

May 4, 2019 | by RotoRob | Comments Comments Off on The Wire Troll: Danny Duffy Deserves Attention
Santana looked like he had pretty much hit rock bottom, appearing in just 15 games for the Braves last year while batting a mere .179. But he’s been a real revelation for the Rangers, coming through again on Thursday with two hits, including a double and a homer, two RBI and a walk. Santana has never shown extra-base sock like this, and he’s back to being a legitimate stolen base threat. The switch hitter was once an extremely exciting prospect in the Twins’ organization, but really went downhill after his huge rookie season. Now, Santana looks better than ever, so grab him while you can.
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