Video Game Review: Sonic Generations

Controls are decently responsive with most of the action mapped to stick and face buttons. However, they’re still tainted with the same flaws that have existed throughout the series. Classic Sonic’s jumping ability has never been his strong suit and sadly his stubby imperfect hop hasn’t been fine tuned here either. In Act Two, Sonic’s homing attacks are still dodgy and running at breakneck speeds can feel a little loose. In some cases, these quirks can result in cheap platforming deaths that Sonic players know all too well. However, like in past great titles, Sonic is a blast to harness when he’s at his fastest, and dealing with his control flaws becomes second nature.

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The Wire Troll: Roy Helu on Top in Washington… For Now

The ‘Fins offense is lethargic at best, but Carpenter has still managed to knock home seven field goals in his last four outings. In Week 10, Miami plays host to the Redskins, who have surrendered the most points to opposing kickers this year. Don’t count on Carpenter to be a season-long option, but he’s definitely worth rolling out there against the ‘Skins.

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Video Game Review: Skylanders: Spyro’s Adventure

In a theme that will run throughout the review, the controls are basic with multiple buttons doing the same things. Each character has three attacks — one primary, one secondary and then one special attack that must be unlocked — and a button to interact with objects. Opening treasure chests and gift boxes is done by waggling the right stick. My only complaint is that you’re unable to adjust the camera as there are definitely times it would’ve been nice to look around.

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